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1. Things to do / The Equipment Curve - in General Discussions [original thread]
I was originally going to place my ideas in the section regarding new player experience which was really talking more about tutorials, but it became rather quickly apparent that I had too many words and was going off topic so I will separate my t...
- by Tactic Angel - at 2013.09.28 15:19:00
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2. Aaaaand I've finally tried the Flaylock pistol... - in General Discussions [original thread]
I wouldn't have a problem with it if it didn't have a ridiculous splash range and/or a huge percentage of splash damage. Granted, the lower end flaylocks aren't as broken, but it scales nicely when it comes to killing people but not being very goo...
- by Tactic Angel - at 2013.06.29 05:56:00
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3. Sniper range patch 1.2 - in General Discussions [original thread]
Crash Monster wrote: Don't conflate the stupid MCC sniping with legitimate sniping... I just wanted to quote this so everyone who wanted to could see the word legitimate next to the word sniping. From the sounds of it, sniping, and whatever ...
- by Tactic Angel - at 2013.06.26 00:45:00
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4. Soon just doesn't cut it anymore! - in General Discussions [original thread]
Planetside 2's Roadmap seems to be Soon(tm) too. Kind of funny, considering how highly praised it is by certain bots, either programmed or by prerogative, speak of it.
- by Tactic Angel - at 2013.06.18 01:30:00
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5. Why is the flaylock better than the MD? - in General Discussions [original thread]
Texs Red wrote: Core Flaylock with level 5 Pro and Ops: 275.8 damage with 246.7 splash damage over 2.5 meters. Mass Driver with level 5 Pro and Ops: 306.1 damage with 146.7 splash damage over 4.1 meters. Proto missile launcher (small) with 15...
- by Tactic Angel - at 2013.06.15 21:35:00
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6. Why is the flaylock better than the MD? - in General Discussions [original thread]
Conceptually I really like the Flaylock, pistol. I mean it is kind of the Warhammer 40,000 Bolt Pistol, lobbing little rockets at people, but it just doesn't make a lot of sense. In a game where you have to score (virtually) a direct hit with a ve...
- by Tactic Angel - at 2013.06.15 20:05:00
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7. Why DUST 514 won't fail - in General Discussions [original thread]
While I do not like the 'Dust will not fail because it is not as broken as these other awful games,' there is certainly a point there. I prefer to look at EVE and CCP's commitment to an ever growing and expanding experience. I played EVE for about...
- by Tactic Angel - at 2013.06.09 06:38:00
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8. heavys driving lav's - in General Discussions [original thread]
Until there is a "MAV," Medium Armored Vehicle, some APC-like that can transport on the ground a squad full of troops, I think you are just going to have to live with the specter of a heavy riding around in an LAV. I hate dealing with heavy suits,...
- by Tactic Angel - at 2013.06.09 06:16:00
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9. Girl's clan on dust - in General Discussions [original thread]
This is silly. I should never be compelled to say something egalitarian. Internets, you disappoint me.
- by Tactic Angel - at 2012.10.03 06:47:00
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10. Sticky:DUST 514 Fan Art - in General Discussions [original thread]
Dust 514 - Taking the Titan Illustration http://tacticangel.deviantart.com/art/MFV-Command-Taking-the-Titan-301581506 EVE - Amarr Chimera - Escort Carrier (Battlecruiser) http://tacticangel.deviantart.com/art/Amarr-Chimera-253525034 I sh...
- by Tactic Angel - at 2012.10.03 06:34:00
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